Aria Nakamura — Creative Technologist & Digital Artist
Available for commissions — Spring 2025

Creative technologist crafting living interfaces between code and feeling.

Aria Nakamura is a digital artist and creative engineer building generative systems, interactive installations, and computational typography for galleries, brands, and the open web.

47Commissions delivered
12International awards
9 yrsGenerative practice
3Solo exhibitions
Selected Work

A decade of computational craft, arranged by hand.

Each project below was designed, engineered, and shipped by Aria — often in collaboration with a studio or cultural institution. Hover for detail; click for the full case study.

Generative
2024 · Tokyo Museum of Digital Art

Lumen Field — a breathing topology of light

An immersive 12-channel installation where audience movement sculpts a living gradient field in real time. Built with TouchDesigner, WebGL, and a custom LiDAR pipeline.

WebGLTouchDesignerGLSLLiDAR
Read case study
Identity
2024 · Mori Studio

Hanasu — a typeface that listens

A variable type system whose axes respond to ambient audio. Commissioned for a sound-art festival identity across print, motion, and web.

Variable FontsWeb AudioOpenType
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Web
2023 · Self-initiated

Spectral Index

An open library of 240 generative color systems, browsable by mood, physics, and harmonic ratio. Used by 4,000+ designers.

Three.jsReactColor theory
Open project
Installation
2023 · Ars Electronica

Tide Machine

A kinetic sculpture driven by real-time ocean data — 64 motorized fins translating global tide patterns into a slow, meditative dance.

ArduinoPythonSensors
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Brand
2022 · Kinto Coffee

Bloom — packaging that grows

A generative identity system producing a unique botanical motif for every single-origin roast, printed on seed-paper stock.

p5.jsRisographBrand
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Research
2022 · MIT Media Lab residency

Soft Computation — essays on feeling machines

A six-month research residency exploring how generative systems can hold ambiguity, tenderness, and cultural memory. Published as an interactive essay series and a limited print volume.

ResearchWritingWebGLPrint
Read the essays
Approach

Code is a material, not a medium.

Aria treats computation the way a sculptor treats clay — something to be pushed, resisted, and surprised by. Every commission moves through four deliberate phases, each with room for the work to talk back.

01

Listen & locate

Before a single line of code, Aria spends a week in conversation — with the site, the audience, the brief, and the silence around it. The output is a one-page poetic brief, not a spec sheet.

Field notesInterviewsSite visits
02

Sketch in systems

Prototypes are built as living systems from day one — never static mockups. Aria writes generative sketches that can be steered, not just viewed, so the client feels the work before it exists.

p5.jsTouchDesignerGLSL
03

Build with restraint

The production phase favors durability over novelty. Aria engineers for performance, accessibility, and a ten-year lifespan — the opposite of a demo that dies after the launch tweet.

TypeScriptThree.jsWebGL2Rust (installations)
04

Document & release

Every project ships with a written case study, an open-source component library where possible, and a maintenance handoff. The work should outlive the launch.

Case studiesOpen sourceHandoff docs
Recognition

Selected awards & exhibitions.

Aria's work has been recognized by juries across digital art, design, and interaction — and shown in institutions from Linz to Tokyo.

2024 Lumen Field — Golden Nica Ars Electronica · Interactive Art+ Winner
2024 Hanasu Type System D&AD Yellow Pencil · Typography Yellow Pencil
2023 Tide Machine SXSW Interactive Art · Exhibition Featured
2023 Spectral Index Awwwards · Site of the Year Site of the Year
2022 Soft Computation Tokyo Type Directors Club · Annual Selected
2022 Bloom Packaging System Brand New Awards · Identity Notable
2021 Solo exhibition — “Quiet Machines” Ginza Sony Park, Tokyo Solo Show
2020 Residency — MIT Media Lab Fluid Interfaces group Resident

Have a space, a story, or a strange idea?

Aria takes on four to six commissions a year. Tell me what you're building — galleries, brands, public art, and the occasional impossible brief are all welcome.

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