Open Ground Voice Lines

Open Ground: voice lines

Open Ground is a small tactical war game: soldiers fight on real-looking terrain and shout short calls to each other. We are looking for real voices to replace our first, synthetic recordings.

Where the voices stand

14 languages and 3,342 takes in the game today (2026-10-27). Every recording below is synthetic. Real voices replace them one line at a time.

LanguageTakesVoicesSoldier calls covered (groups / lines)
English (default)1,9195 male soldier voices, civilians, radioreference
Spanish (Spain)258193% / 63%
Russian243186% / 50%
Ukrainian188169% / 36%
French164162% / 41%
Spanish (Argentina)164162% / 41%
Vietnamese87135% / 21%
German (1944)87135% / 21%
German (East Germany, 1983)73127% / 18%
British English64134% / 15%
Chinese (Mandarin)44129% / 10%
Arabic (Levantine)26112% / 5%
Arabic (Iraqi)1918% / 4%
Nepali514% / 1%
Australian English0newplanned: starts with 10 takes

English has five male soldier voices. Every other language has one, so a second voice per language is open work. A "strict" language is silent on a call it has no recording for, so thin languages sound sparse.

What we record

  1. Calls: "Contact!", "Medic!", "Reloading!", "Cover me!"... in two registers, shouted and whispered (a hidden squad whispers).
  2. Orders, answers and relays: "Moving!", "Roger".
  3. Murmurs when it is quiet, and remarks after a kill.
  4. Callouts: "RPG!", "Sniper!", "Armour!", "Incoming!", "Clear!".
  5. Hurt, prisoner and radio lines, then pain and death cries.
  6. Mission briefings and radio voiceovers (English only today).

Lines are short (one to five words, under 1.5 seconds), natural for a soldier of that country, and ideally come in three variants.

How to record

How to proceed

  1. We send you a sample pack for your language: 10 lines with a first synthetic recording of each, as a reference for length and mood.
  2. You record the same 10 lines in your own voice, changing the wording if a real soldier would say it differently.
  3. You send the files back (below). We listen, process and put them in the game. Then we plan the next lines with you.

What you get

Alpha demo. Every contribution we use in the game earns you access to the Open Ground alpha. We email you the alpha demo a few weeks after your first contribution, so you can hear your voice in a real battle before anyone else.

Credit in the game is yours if you want it. Anything beyond this, and the licence for your recordings, is agreed with you in writing before your recordings are used.

Send your recordings

  1. Put your WAV files in one folder, with the filled lines.csv (the column "text you said"), and zip it.
  2. Upload the zip to WeTransfer or a similar service (please avoid large e-mail attachments).
  3. E-mail the download link to machingames@proton.me, with the name you want in the credits (or "no credit").

We agree the licence and the terms with you in writing before any recording is used in the game.

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